Monday, October 17, 2011

EXTENSION FOR EXPERIMENT 2 AND THE RESEARCH ASSIGNMENT

HI ALL,


AFTER A DISCUSSION WITH YOUR STUDENT REP (RACHEL KECKWIK) LAST WEEK I LEARNED THAT YOU HAVE AN EXAM IN VERY CLOSE PROXIMITY TO THE ORIGINAL HAND IN DATE FOR EXP2 AND THE RESEARCH ASSIGNMENT.


AFTER CONSIDERING A FEW OPTIONS YOU NOW HAVE AN EXTENSION TO MIDNIGHT THE 11TH OF NOVEMBER. THIS IS A ONE WEEK EXTENSION FOR BOTH EXP2 AND THE RESEARCH ASSIGNMENT.


I'VE MADE THE NECESSARY CHANGES ON THE BRIEF PAGES OF EACH COMPONENT, AND IN THE FINAL INDEPENDENT STUDY.


CHEERS, AND GOOD LUCK WITH YOUR OTHER HAND IN'S AND EXAMS. 

THANKS TO GRADUATION PROJECT STUDENTS!

HI ALL,


I'D LIKE TO THANK MATT HUNTER AND BRANDAN VILLATORA AGAIN FOR DEMONSTRATING AND EXPLAINING THEIR GRADUATION PROJECT WORK IN TODAY'S LECTURE, REALLY INTERESTING AND INSPIRATIONAL STUFF.


YOU CAN SEE THEIR WORK AGAIN, AND THE WORK OF ALL OF THE ARCHITECTURAL COMPUTING STUDENTS AT THE TAP GALLERY (http://www.tapgallery.org.au/) ON NOVEMBER THE 17TH ... THIS WILL BE A GOOD ONE TO PUT INTO YOUR DIARY'S.


CHEERS

Sunday, September 25, 2011

ANDREW WALLACE LECTURE

HI ALL,


TOMORROWS LECTURE WILL BE GIVEN BY ONE OF THE TOP GRADUATES FROM THE FACULTY OF THE BUILT ENVIRONMENT, ANDREW WALLACE.


ANDREW IS CURRENTLY WORKING WITH COX ARCHITECTS (http://www.coxarchitecture.com.au/ ) AND HAS BEEN MAINLY WORKING ON STADIUMS AND A VARIETY OF COMPETITION DESIGNS. WE MIGHT ALSO SEE SOME MUSIC VIDEO PROJECTS HE HAS BEEN INVOLVED WITH.






EVERY DAY ANDREW USES MANY OF THE SKILLS THAT YOU WILL BE INTRODUCED TO ACROSS YOUR DEGREE IN ARCHITECTURAL COMPUTING. SO ITS GOING TO BE REALLY INTERESTING TO SEE HOW THESE SKILLS FIT INTO PROFESSIONAL PRACTICE.

VISIT ANDREWS WEBSITE TO SEE HIS LATEST RESEARCH/EXPERIMENTATION: http://wa11ace.com.au/


CHEERS


Monday, September 19, 2011

RICHARD GOODWIN LECTURE

HI ALL,


WE HAVE ARTIST/ARCHITECT PROFESSOR RICHARD GOODWIN GIVING A GUEST LECTURE TOMORROW. 10am RED CENTRE GOO1.


RICHARD WILL BE SPEAKING ON THE INTIMATE RELATIONSHIP BETWEEN ART AND ARCHITECTURE.


IT WILL BE A GREAT LECTURE (THEY ALWAYS ARE, AND RICHARD HAS JUST RETURNED FROM LEADING A 'POROSITY' STUDIO IN SHANGHAI, WHICH SHOULD BE FASCINATING TO HEAR ABOUT).


TAKE A LOOK AT RICHARDS WORK HERE: www.richard-goodwin.com/


FEEL FREE TO INVITE YOUR FRIENDS.


CHEERS

Wednesday, August 17, 2011

GAMING VOLUNTEERS REQUIRED!

HI ALL,

AS A PART OF A MAJOR RESEARCH PROJECT WE ARE CONDUCTING A 'VIRTUAL FIELD TRIAL' IN THE LEVEL 2 COMPUTER LABS ON TUESDAY THE 23RD OF AUGUST, 7PM.

IF YOU'D LIKE TO PARTICIPATE (AND ARE OVER 18) YOU'LL BE ASKED TO TAKE PART IN A SERIES OF ACTIVITIES WITHIN A 'CRYSIS WARS' LEVEL THAT REPRESENTS A MAJOR URBAN SPACE IN SYDNEY.

THE TASKS WILL BE RELATED TO EMERGENCY TYPE SCENARIOS. WE EXPECT IT SHOULD ALL BE DONE IN ABOUT AN HOUR OR SO.

WE NEED ALL THE HELP WE CAN GET AND HOPEFULLY YOU'LL FIND IT EXCITING AND A BIT OF FUN ... AS WELL AS SUPPORTING CUTTING EDGE RESEARCH.

CHEERS, HOPE TO SEE SOME OF YOU THERE.

Monday, August 15, 2011

CLEAN USER INTERFACE IN SANDBOX2

HI ALL,

FOR CAPTURING 'CLEAN' ANIMATIONS:
1. WHEN YOU ARE IN GAME (CTRL+G) HIT THE TILDE BUTTON (UPPER LEFT OF
YOUR KEYBOARD, JUST UNDER ESCAPE).
2. IN THE CONSOLE WINDOW THAT OPENS TYPE IN "CON_RESTRICTED
0" (WITHOUT THE QUOTATION MARKS). IF YOU TYPED THIS IN EARLIER, YOU
WON'T HAVE TO DO THIS AGAIN.
3. TYPE "CL_HUD 0" (NO QUOTE MARKS), THIS WILL REMOVE THE HUD ELEMENTS
SO YOU'LL GET CLEAN VIDEO CAPTURES.

CHEERS


Wednesday, August 10, 2011

PLAYUP MATERIAL FIX TUTORIAL

HI ALL,

YOU MAY HAVE FOUND THAT WHEN YOU EXPORT THE MODEL FROM PLAYUP INTO YOUR CRYSIS WARS MOD FOLDER THE MATERIAL DIDN'T SHOW UP PROPERLY ... THIS IS BECAUSE THE DDS TEXTURE FILE ISN'T BEING CREATED AUTOMATICALLY (AS IT DOES WHEN YOU EXPORT TO YOUR NORMAL OBJECTS FOLDER). THE TUTORIAL BELOW SHOWS YOU HOW TO FIX THIS.

ESENTIALLY, ALL YOU HAVE TO DO IS MANUALLY CREATE A DDS TEXTURE FILE IN PHOTOSHOP THAT HAS THE SAME NAME AS THE TIF TEXTURE THAT HAS BEEN CREATED WHEN YOU EXPORTED THE MODEL. SAVE THE NEW DDS IN THE SAME PLACE AS THE TIF FILE AND PRESS RELOAD ON THE MODEL WITH THE MISSING TEXTURE.




CHEERS

Tuesday, July 26, 2011

CHANGING MATERIAL PARAMETERS TUTORIAL

HI ALL,

VINH NGUYEN HAS POSED A TUTORIAL ON HIS BLOG ON HOW TO CHANGE MATERIAL PARAMETERS DYNAMICALLY. CHECK IT OUT HERE:


THIS IS DIRECTLY RELATED TO WEEKS TWO'S TASK AND INDEPENDENT STUDY.

CHEERS

Sunday, July 17, 2011

STUDENT BLOG ADDRESSES

HI ALL,

PLEASE INCLUDE A LINK TO YOUR BENV2423 BLOG IN THE COMMENTS TO THIS POST (SEE BELOW).

YOU NEED TO HAVE YOUR BLOG SET UP AND A LINK IN THE COMMENTS BELOW BY THE END OF THE FIRST WEEK.

CHEERS

WELCOME TO BENV2423 FOR 2011

HI ALL,

THIS IS THE BLOG FOR BENV2423 REAL TIME INTERACTIVE ENVIRONMENTS IN 2011.

THE COURSE IS A CORE SUBJECT IN THE ARCHITECTURAL COMPUTING DEGREE AT THE FACULTY OF THE BUILT ENVIRONMENT, UNIVERSITY OF NEW SOUTH WALES, SYDNEY AUSTRALIA. THE COURSE IS ALSO TAKEN BY STUDENTS FROM MEDIA STUDIES, ARCHITECTURE AND PLANNING.

IT IS COORDINATED BY RUSSELL LOWE, WITH TUTORIAL ASSISTANCE FROM JULIAN CROMARTY, ROSAMOND KEMBER, VINH NGUYEN AND RUI WANG.

PLEASE CHECK BACK REGULARLY FOR UPDATES AND ADVICE REGARDING THE COURSE.

CHEERS